I am a passionate game designer from Turkey. I imagine, design, prototype and develop games for almost any gaming medium. I also write articles, give talks and conduct workshops about game development. Sometimes I draw random things, read random articles and tell random stories.
Through the time, my passion for creating random games evolved into a passion for creating art through games.. This desire allures me to search for the unexplored edges of game design.
I am mostly known as the Creative Director and Game Designer of Monochroma, a cinematic puzzle platformer. Also worked in widely known game studios such as Bohemia Interactive and Madfinger Games. Currently, working on: Anytown Garage Sale Monsters.